Creating Dense Foliage in VR: Part 2
This article reveals some important LOD techniques used to hit framerate when working with dense foliage in VR. Difficult even under normal circumstances, creating forests or jungles in VR means we really have to step up our game! Sadly there isn’t a single easy answer to hit that magic 60 or 90 fps. In fact, … Continue reading Creating Dense Foliage in VR: Part 2
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